/*
E:\16Bit\Bitmap\Im_Keyboard_Item.h
	bmp file size:		2648
	bmp data offset:	54
	bmp data width:		36
	bmp data height:	36
	bmp data size:		2592
	RLE bmp data size:	130
*/


const unsigned char Im_Keyboard_Item[] __attribute__((section(".flash"))) =
{
0xa4,0x7b,0xef,0x5a,0xeb,0x3a,0xe7,0x5a,0xeb,0x3a,0xe7,0x5a,0xeb,0x3a,0xe7,0x5a,
0xeb,0x3a,0xe7,0x5a,0xeb,0x3a,0xe7,0x5a,0xeb,0x3a,0xe7,0x5a,0xeb,0x3a,0xe7,0x5a,
0xeb,0x3a,0xe7,0x5a,0xeb,0x3a,0xe7,0x5a,0xeb,0x3a,0xe7,0x5a,0xeb,0x3a,0xe7,0x5a,
0xeb,0x3a,0xe7,0x5a,0xeb,0x3a,0xe7,0x5a,0xeb,0x3a,0xe7,0x5a,0xeb,0x3a,0xe7,0x5a,
0xeb,0x3a,0xe7,0x5a,0xeb,0x5a,0xeb,0x7b,0xef,0x7f,0x5a,0xeb,0x7f,0x5a,0xeb,0x7f,
0x5a,0xeb,0x7f,0x5a,0xeb,0x7f,0x5a,0xeb,0x7f,0x5a,0xeb,0x1e,0x5a,0xeb,0x81,0x3a,
0xe7,0x7f,0x5a,0xeb,0x10,0x5a,0xeb,0x81,0x3a,0xe7,0x7f,0x5a,0xeb,0x10,0x5a,0xeb,
0x81,0x3a,0xe7,0x7f,0x5a,0xeb,0x10,0x5a,0xeb,0x81,0x7b,0xef,0x22,0x5a,0xeb,0x01,
0x7c,0xef
};
